Design and Technology

General information:

Design and Technology (D&T) is purposeful, as well as being fun and exciting! It is an inspiring, rigorous and practical subject which prepares all young people to live and work in the designed and made world.

Within the department, we offer a skills based curriculum which enable students to be independent and competent designers and makers using a wide range of skills and materials. We also understand that a creative subject enables students to access a broad and balanced curriculum, where they are encouraged to develop independent thinking; take responsible risks in a nurturing environment and be individual. 

The Design and Technology department creates its own learning resources at Key Stage 3 which enables us to maximise the students experience in the department in terms of access to a broad range of resources equipment and learning opportunities. All KS3 students evidence their work in e-portfolios, which can be easily accessed at school and at home, and allows them to share this developing work with parents. Students rotate around the department working on a variety of projects of differing lengths. Within this carousel, they will also do Food and Nutrition.

 

 

 

 

KS3 in Design technology

Year 7

Year 8

Year 9

Travel game

Biomimicry Jewellery

Electronic amp

  • Dye sublimation on to fabric
  • CAD and CAM
  • 2 D Design
  • Staining and Painting
  • Vacuum forming plastics
  • Packaging design
  • Rendering
  • Casting pewter
  • Mould making
  • Cutting and forming metals
  • Polishing
  • Biomimicry
  • Passive Amp wood project
  • Leavers and motions
  • Free design project
  • Electronics and soldering
  • Energy generation
  • Woods and plastics skills
  • Hand tools advanced skills
  • Designing for a client
  • Circuits

Bug Box

Designer Clock

Scrollwork

  • Traditional wood joint
  • Finishing woods
  • Hand skills
  • Isometric drawing
  • Woods theory
  • Sustainability
  • 2D design further development
  • Laser cutting
  • Packaging of products
  • Design movements
  • Polymers and Boards theory
  • Metal scrollwork client based
  • Cold forming
  • Brazing
  • Metal finishing
  • Hand forging advanced skills

 

This is then rotated with food on a termly basis

 

 

 

 

 

 

 

 

 

GCSE Design and Technology AQA

“Design and Technology is a phenomenally important subject. Logical, creative and practical, it’s the only opportunity students have to apply what they learn in Maths and Science.” Sir James Dyson Founder and Chairman of Dyson and Patron to the D&T Association.

GCSE Design and Technology is now a combined subject with the experience of all disciplines including woodwork, metal work, plastics, textile, electronics, graphics and system and control. All areas have core principles that will be covered specialising in product design for the final exam The GCSE has a 50% split with the NEA coursework project and the written exam. Students have the opportunity to choose a theme set by the exam board that they then have to run and manage to its completion. This builds key skills which are universally transferable from project management, time keeping, communication, analysis, evaluation, iterative design process, client interaction, IT/CAD CAM skills, maths, science and presentation techniques. Maths and Science contribute to 15% of the course.

Year 10

Term 1

Term 2

Term 3

Term 4

Term 5

Term 6

Building metal skills with the following project

-          Scrollwork

-          Planishing a tea-light holder

-          Piercing

-          Enamelling

-          Chain making

Plastics skills and developing design and make skills

Designing and making a product to solve a problem using gained knowledge of woods and metals and introducing plastics

Core skills This term we will be focusing on the core skills information for the units on Textiles, electronics, system and control and graphic. Small mini project will be used to help focus on theory needed for this unit.

Themes for the NEA will be released in June. Students will choose their theme and start the process of researching their product using the iterative design process. They will need to find a client to make the product for, this contributes to 50% of their final grade

Students will need to generate a specification to inform their design ideas. Students will then be designing their product and using a range of skills to develop their ideas using 2d and 3d modelling

Building Wood skills

-          Making a trinket box using different traditional wood joints

Year 11

Term 1

Term 2

Term 3

Term 4

Term 5

Term 6

NEA will continue with a focus on the development of their idea using the iterative process. Sample pieces will be made with and techniques practiced for the final product. An orthographic drawing will generate their final cutting list for Half term

Students will make their final product ensuring they use a wide variety of practical skills to demonstrate their ability. They will need to continuously keep a diary of their progress to ensure they document their journey and obstacle they have overcome.

Testing and evaluation takes place in this term to complete their NEA.

The theme for the exam is also release and revision will start for the final exam

Revision for the final exam

Revision for their final exam

             

 

 

 

 

A level AQA Product Design

The AQA specification has been designed to encourage students to take a broad view of design and technology, to develop their capacity to design and make products and to appreciate the complex relations between design, materials, manufacture and marketing. The curriculum encourages the development of products using the iterative design process and solving problems for real life clients. Students are encouraged to find real life problems to solve and design meaningful, useful yet aesthetic prototypes which could be commercial viable. A level Design and Technology is a vital subject for anyone who wishes to go into any form of design career from architecture and engineering to project management and event organising. Design technology, unlike any other subject, gives students the experience of managing a project from start to finish with the closest experience of working life. Maths and Science contribute 15% to the grades for this course.

Year 12

Term 1

Term 2

Term 3

Term 4

Term 5

Term 6

Term one focuses on all the basic skills needed with a refresher course in joining and forming metals, woods and plastics. Mini projects will be completed to focus the skills and bridge the gap to A level including CAD, presentation and drawing techniques. Theory is taught alongside this though out the year.

Term two we set the mini challenge to engage the creative side of the subject. Students are given a limited amount of materials and told to design an innovative product using this material as the centre piece. This project has a time constraint to understand the concept of project management.

Term three we look at the design challenge in more detail. Students work on a longer challenge whilst developing skills on how to make a portfolio. This challenge is designing for a client to solve a problem and understanding the needs and wants of others. Student have to create a mini portfolio of evidence to justify their product and design and develop using the iterative design process to find a solution.

NEA. Students have to undertake a substantial project for their final A level grade. This count as 50% of the final grade. They have to find a real life client and problem to solve that has the enough challenge to sustain them for the best part of a year. This term they will be researching and profiling their client.

NEA continued. Students will use this term to continue with research, finalise their brief and write a specification for their final product they will make. They will also be in constant contact with their client to question and get feedback at all stages. Student will start to have initial ideas that they will develop further.

Year 13

Term 1

Term 2

Term 3

Term 4

Term 5

Term 6

Students will use this term to develop ideas using 2d and 3d methods. They will also make practice pieces and sample techniques to finalise what it is they are making. They will constantly use the iterative design process to complete this task

Students will draw up their final ideas as orthographic projections and start to make their final product. Students will need to keep an accurate record of their manufacturing as a diary each week ensuring all setbacks and solutions are shown

Students will continue to make the product and finish their manufacture by February half term. They need to continue to get feedback from their client at all stages.

Students will test and evaluate their final piece and complete their portfolio. Revision of all theory will start this term, focusing on Exam one.

Students will revise for both exams but revision will be focused more on exam two. Each exam is worth 25% of the course.

Revision for both exams

 

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